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If it does, and the Two-Hander does not, then choose the One-Hander.Also, some people like the crit chance on the off hand stuff. That 50% DPH advantage would “force” everyone to Dual Wield Two-Handers.Ok, lets say you penalize all damage by 10% because Dual-Wielding weapons that Big is actually pretty hard to pull off.DPS is now even, the DPH advantage now is just 33%.
Since both get it, they cancel themselves out and can be ignored for now.Basically, Two-Handers boast a 24% DPS advantage, and a 50% DPH advantage.
Were you to have a one of each, then in order to optimize your damage you would have to keep track of which weapon you are going to be swinging next and make sure that all your spenders and big hits are done so with the Two-Hander, while leaving all of the generators to the weaker one-hander. 25% might be a tad much, or it might be just right.
I’m a big proponent of Build Diversity, so I’d love to see every Barbarian be able to equip whatever Weapon he likes and have comparable performance.We have to ask, how much is too much? I'll keep an eye out for stuff like that.Depends on the class, for my wizard my current weapon is great and as I also have a best of a orb they work pretty well, at a level of a 2h or better, when I get a ancient orb it will even be better!1h weapons are used for specific cases. That alone could be around a 5-10% Damage Increase depending on your gear level. Diablo III …
Two-Handed Mighty Weapon . Madawc's Sorrow Two-Handed Mighty Weapon Stun enemies for 2 second the first time you hit them.
My balance instincts are telling me that we have to lower.While One-Handers Remain unchanged, our Trusty Two-Hand Maces descends to 2271 DPS and DPH.Two-Handers now sport a 8.8% Sheet DPS deficit, the DPH advantage is reduced to 26%Without that pesky 750 Strength advantage, those numbers would start looking pretty balanced. I haven't encountered one of these of the same level where the one-hander is stronger than the two-hander. Lets hope you haven’t forgotten all the math you learned in school because we will finally have a chance to put it to good use.Since Diablo 3 came out, people have been calling for a Barbarian that can Dual-Wield Two-Handed weapons. This talent would try to provide an alternative, without making it feel mandatory. We are getting there, this could still be too strong. Account Bound Required Level: 1 Prerequisites: None Notes: Bonuses only apply when a Barbarian has a mace, staff or wand-type weapon equipped. My Name is Dannie “Image” Ray, and I’ll be here every Saturday explaining all things theorycrafting in an effort to allo everyone to better understand the finer aspects of Diablo 3.
... as for best ww weapons in general: 2 handed: ebotd great poleaxe two 1 handers: grief zerker + beast zerker . In addition to stats of all weapons, they can also roll increased damage of Barbarian primary, secondary, Might and Rage skills, as well as maximum Fury and Life per Fury spent. Barbarian builds for Diablo 3 Season 20 / Patch 2.6.8. Or defensive stats on shieldsThank you, that's good advice. Maces are viable one-handed or two-handed, though it's extremely difficult to find big damage one-handed maces. Is the Damage difference insurmountable or can we do something about it? Two-Handed Mighty Weapon . That kind of bonus could be worth the Passive Slot by itself, so you can see why developers would be reluctant to implement Dual Wielding of these beastly weapons.Still, lets take a deeper look at the rest of the numbers and see what can we do to even things out.Without considering the Strength differences, Top-end Maces would be looking like this:Both would get 15% extra DPS from from the dual-wielding IAS bonus. What about Dual Wielding with a Two-Hander on the main-hand and a One-Hander on the off-hand?First of all, let me state that wielding one Two-Hander and one One-Hander is something that I never want to see in Diablo 3. Two-Handed Mighty Weapons can be freely transmogrified into two-handed axes and maces, but only Barbarians can do the other way. Mighty Weapons are a special type of one-handed weapons used only by Barbarians in Diablo III. Stun enemies for 2 second the first time you hit them. Strength of the Ancients – Barbarian Passive: You can now Dual Wield Two-Handed Weapons. I just started leveling a Crusader who stacks block chance and uses ivory tower to do a ton of damage whenever things hit me.
Regardless of type, their attack speed is that of axes (reflecting the primary focus on cleaving). Two-Handed Weapons deal a lot more damage than their One-Handed counterparts, if you could equip two of the Former, you would have absolutely no reason to ever touch the latter. A Weapon is any item that can be equipped and used for Attacking. You mentioned you're on a crusader.